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Nintendo NES

The Nintendo Entertainment System is one of the great success stories in video game history. To better explain the story of this console, we first have to talk about some of the history of videogames before the console was even started...

In the late seventies and early eighties, American giant Atari dominated the worldwide home video game market, with a number of other developers trying to compete but falling short. However, between 1982 and 1984, the American videogame market crashed and paved way for a new wave of consoles & manufacturers. The crash was due a number of key events which effected each of the existing video game companies at that time.

Consumer confidence in Atari had fallen after a number of highly anticipated releases failed to impress. The 2600 version of Pacman looked nothing like Namco's arcade hit, and Atari spent a fortune on the rights to produce a game for E.T. So confident were they that the game would outsell anything else ever produced that they (apparently) produced more copies of the games than there were consoles! The game was a disaster, and Atari ended up destroying millions of copies of both games, along with a slew of other games they had 'over produced'.

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The American market turned its attention to the Colecovision, made by Coleco. Not only did it boast a number of almost arcade perfect games from Nintendo, Sega & Konami but it produced an adapter to allow Atari 2600 games to be played on the Coleco console. Atari fought back by releasing the 5200, which was an improvement on their 2600 and had superior sound and graphics capability. Unfortunately the machine didn't sell very well, and Atari announced poor sales resulting in a massive stock drop for Warner Communications, its parent company.

The advent of the Commodore 64 computer, a cheap powerful alternative to video games consoles sparked Coleco to reveal its new 'Adam' computer. The company piled all its money into production of the new machine, which was a very bad move as the machines were poorly made and over half were sent back with faults. Eventually Coleco went bust, the Colecovision disappeared into the ether, and its games went with it.

Nintendo had felt some of the impact of this as they had ported a few of their successful arcade games (Donkey Kong & Donkey Kong Jr) onto the Colecovision. But Nintendo had also decided that if they were going to release their own titles onto the home video game market, they would also produce the machines to play them on...

They started producing the Family Computer, or Famicom as it is better known, and it was released in Japan in 1983. Unfortunately, its early release wasn't without its problems. The 'console' (I use this term loosely, as it was initially released as a home computer) was produced in remarkably quick time, probably as an attempt to compete with Sega's third offering - the Sega Mark III, and as such the Famicom had a number of teething problems.

Nintendo noticed that their machine had done relatively well not as a home computer, but as a games console. They had ported the same games onto their new Famicom that disappeared with the Colecovision and this seemed to be the selling point of the new machine. Nintendo had initially signed a deal with Atari, which gave the American giant the sole rights to produce the Famicom outside of Japan. Unfortunately, in the aftermath of a insider trading scandal at Atari, the Nintendo deal fell through. But as one door closed another one opened!

1984 was the most disastrous year for the American Video Game market. MB had dropped the price of the Vectrex so much it was losing money on every console sold, eventually causing it to be scrapped. As previously mentioned the Colecovision disappeared without trace, and the Intellevision also bowed out after Mattel Electronics was shut down. Finally, after a series of game flops, poor console sales and other financial scandals, Warner sells off Atari. Its new owners announce they will no longer be selling video games consoles, only producing games.

All this left a massive hole in the market - one that Nintendo was very keen to plug. They had developed a new incarnation of the Famicom, solely for playing video games. Keen to get the console onto western shores they 'tested' the console in New York stores, promising to buy back any unsold machines from the now cautious retailers. Of course there weren't any unsold machines, and within a matter of weeks the new Nintendo Entertainment System was being sold Nationwide.

Such was the demand for the new console that shops could not keep up. This was a feat that even Atari hadn't managed to achieve. The American gamers had been waiting a long time for something new, something that offered better titles than what Atari had churned out and the Nintendo had it all. Helped along by an Italian Plumber named Mario, the Nintendo Entertainment System was the must have toy for the American Youth during 1984/85.

It was the fact that Nintendo was the first to get its foot in the door that helped it keep ahead of its competitors. By the time the Sega Master System came along, every other kid already owned a Nintendo, so everyone wanted to stick together and have the same as their friends. Even though the Master System was the better of the two machines, the general consensus was to go with the majority. And the majority had already chosen the NES.

Nintendo sensing they had the upper hand started to 'lock in' game developers. Everyone wanted to make games for the NES - they had the biggest market share so by that logic more units would be sold. Fine said Nintendo - make games for us. But only us. One by one big names were being tied into Nintendo America, which effectively gave them a Monopoly over the video games market. Eventually, they would be forced to relax these ties by the US Government, but by this time they had already won round one of the Nintendo vs Sega video games war!

However, this shouldn't detract away from the fact that the Nintendo was a truly amazing machine which gave birth to some of the best known characters and game franchises. Zelda, Mario, Donkey Kong, Metroid & Megaman were all made household names on the NES, and Nintendo had set the standard against which all future games consoles would compete.

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Defender 2

Notes: 
This is a US NTSC game and may only work on a US console or modded PAL console
Box: 
yes
£25.00
Manual: 
yes
£25.00

Star date 7211, the distant planet Ligaras, is being attacked by alien marauders. The residents of Ligaras are being abducted and turned into mutants. You, as the top gun of the Defender team, must save those people. The aliens are mean and vicious. You must fight with Landers, Mutants, Yllabian Space Guppys, and more. There is a special gate in each screen which you can warp into the other side of the planet. You meet more enemies there to fight. You are the only one who can save the planet. Battle with aliens at the speed exceeding the speed of light, in dark, unknown space!

1943 - The Battle of Midway

Notes: 
This is a US NTSC game and may only work on a US console or modded PAL console
Box: 
yes
£30.00
Manual: 
yes
£30.00

The most crucial and decisive battle of World War II is about to be fought... by you! Enemy forces are descending upon Midway Island. Enemy bombers, dive bombers, and zeroes are roaring over the island like a typhoon. The surrounding Pacific waters are teeming with enemy aircraft carriers. As the top gun of the Navy's most elite crew of fighter pilots, you must pilot your specially-outfitted P-38 into the very midst of the enemy squadron. Equipped with an array of secret weapons, only you can turn the tide against the formidable enemy fleet.

1942

Notes: 
This is a US NTSC game and may only work on a US console or modded PAL console
Box: 
yes
£30.00
Manual: 
yes
£30.00

1942... you and daring fighter pilot "Super Ace" are engaged in realistic, thrilling and challenging high-flying battles with the enemy. Over land, on the sea and in the air, your own skill and dexterity... combined with Super Ace's flying mastery, duel enemy pilots in fighter and bomber craft. 1942... it's airplanes taking off and landing on ocean-going aircraft carriers... disrupting enemy formations ready to attack... intercepting enemy air-warriors you must defeat by "blasting 'em out of the sky." Will it be victory? Or defeat? It's in your skillful hands!

Ikari Warriors

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Notes: 
This game is missing its instruction book
Box: 
yes
£45.00
Manual: 
no
£45.00

You and a friend are warriors with secret orders to invade an enemy nation. Working together as a team, you must fight for survival against a relentless onslaught of enemies!

Nintendo NES Zapper Gun Boxed

Box: 
yes
£25.00
Manual: 
yes
£25.00

The Official Nintendo Light gun. An high-tech light gun, for use with any light gun games such as Hogans Alley, Duck Hunt or Gumshoe. Very sturdy and hardwearing in a lovely orange design! This item is fully tested and comes boxed with instructions.

Nintendo NES Maverick 2 Controller Boxed

Box: 
yes
£15.00
Manual: 
yes
£15.00

A third party NES joystick made by Quickshot. Arcade style joystick with autofire and slow motion functions. This item is boxed and in good condition.

Ice Climber

Box: 
yes
£50.00
Manual: 
yes
£50.00

Equipped with only an ice hammer you must break through eight levels of treacherous Arctic ice to reach the top of the mountain.

Nintendo NES Modified US Challenge Set Console Boxed

Box: 
yes
£80.00
Manual: 
yes
£80.00

A modified US Nintendo NES console. The Nintendo Entertainment System is the most advanced video game system ever developed. This is the Mario Brothers console set. Just pop in any game from our ever expanding library of Nintendo game packs and experience true-to-life arcade video that will have you literally on the edge of your seat. This console has been modified so it plays PAL games in 60Hz as well as US games. Ensure your TV can play 60Hz signal. Comes with control deck, 2 game controllers, UK power supply, AV leads and Mario 3 game pak.

Castlevania 3 - Draculas Curse

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Notes: 
Very rare game. Excellent Condition
Box: 
yes
£140.00
Manual: 
yes
£140.00

Wrecking Crew

Box: 
yes
£50.00
Manual: 
yes
£50.00

In this off-the-wall Nintendo programmable game you'll have hours of fun blowing up barriers and tearing down buildings you build yourself!

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