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Sega Megadrive

The Sega Megadrive was released in Japan in November 1988 and was the first 16-bit video games console. The Sega Master System (the predecessor to the Sega Megadrive) had declined in popularity due to the increase in 16-bit computers such as the Atari ST and the Commodore Amiga, and Sega had lost the battle with the Nintendo Corporation and its Nintendo Entertainment System (NES). Having already enjoyed considerable success with 16-bit arcade games such as Space Harrier and Outrun, Sega decided to rush out the new Megadrive console ahead of their rivals Nintendo, and the Super Famicom (Super Nintendo) which they had been secretly developing.

Released almost one year later, in October 1989, the Sega Megadrive was known as the Sega Genesis in the USA and Canada. A further year later, just in time for Christmas the Sega Megadrive landed in Europe and the whole world had now been introduced to 16-bit console gaming. However, despite being first off the mark with its next generation console, and having reasonable sales in early 1991 Sega was still losing out to the still popular NES. That was until a Spiky haired blue hedgehog made an appearance and changed everything!

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The demand for the Sega Megadrive hit the roof as everyone wanted to play the latest game - Sonic the Hedgehog. For the first time, Sega had knocked Nintendo off the number one spot in the video game markets of Europe and North America. Nintendo responded by rushing forward the release of its Super Nintendo (SNES) but it was too late and the Sega Megadrive had established itself as the number one choice of video games console. Nintendo still remained more popular in Japan - which had always been considered its stronghold, but the shake-up in the western markets was a considerable embarrassment for the video games giant.

The Sega Megadrive underwent a transformation a few years later and the Sega Megadrive 2 was released. The console was smaller, and had the headphone jack and volume control removed. In addition to this the TMSS (Trade Mark Security System) was introduced which prevented the playing of imported cartridges through a series of hardware and software checks.

The Sega Mega CD went on sale in Japan in December 1991. It had an additional processor, more RAM, a new Sound Chip and an (obvious) bonus was the ability to play normal music CD's as CD players were still relatively new at this time. As usual, one year later, the unit went on sale in the US, with a slightly better game line up which included the excellent Sewer Shark. Unfortunately for Sega, it was the price of the consoles that prevented them from gaining popularity, despite the fact that many excellent RPG's went onto Mega-CD only, compared to the Sega Megadrive the unit had very limited worldwide success.

In 1993 Sega started to fall behind Nintendo in the 3D development field. Nintendo had wowed the world with Starwing (Starfox in the US) and the SuperFX Chip. Initially Sega had developed the SVP Adapter (Super Virtua Play) with Hitachi, and this had been incorporated into many new arcade releases including the massive hit, Virtua Fighter. Virtua Racer, released in 1994, was the only 3D polygon game that made it to the Sega Megadrive and had the SVP Adapter incorporated into the game cartridge - similar to the SuperFX chip on the Nintendo.

Sega released the Sega 32X add-on in 1995 which incorporated the SVP capabilities into the new base unit via twin Hitachi processors and an overhaul of the internal architecture. The unit plugged into the existing cartridge slot, and had it own power supply and video feed. Existing games could be played in the new slot, as well as beefed up 32X games which now featured 3D processing, better graphics, better sound and faster game play. The best of the bunch were Star Wars Arcade, Knuckles Chaotix and Virtua Fighter.

Despite this last ditch attempt by Sega to save the Megadrive, its popularity dwindled - largely due to the overwhelming success of the Sony Playstation. The machine was officially discontinued in 1998, and was replaced by Sega's true 32bit machine, the Sega Saturn. Although the Sega Megadrive never matched the Super Nintendo's worldwide success, it certainly gave it a run for its money, especially in the United States and Great Britain. Boasting a ten year history and a back catalogue of more than a thousand games including the Sonic series, Ecco the Dolphin and Streets of Rage games, the Sega Megadrive is certainly a console which will not be forgotten for many years.

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Sega Megadrive 2 Manual Loose

Box: 
no
£5.00
Manual: 
no
£5.00

I've also got a few spare manuals for the Megadrive II! Again, quite useful if you've bought a console and it had its manual missing and you want the contents to be complete. Or maybe your just interested on how Sega recommend you look after your console! Whatever reason you have, these are in good condition with no writing inside and no torn pages.

Sega Megadrive 1 Unbranded New RF Lead Loose

Box: 
no
£6.00
Manual: 
no
£6.00

An unbranded but brand new RF lead that will substitute the one that came with your console. Connects your machine to the TV - an ideal replacement if the original one that came with your console is lost or faulty. Length is one metre. This item is fully tested and is brand new. This will not work with the Sega Megadrive 2.

Sega Megadrive 1 RGB Scart Cable Loose

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Box: 
no
£15.00
Manual: 
no
£15.00

Sega Megadrive 1 Master System Converter Loose

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Box: 
no
£35.00
Manual: 
no
£35.00

Sega Megadrive 1 RF Cable Loose

Box: 
no
£9.00
Manual: 
no
£9.00

The official RF lead that comes with your console. Connects your console to the TV and allows you TV aerial to be connected at the same time. Saves climbing around the back of your TV every time you want to play a game! Please note this item is for the Sega Megadrive I only, and will not work with the Megadrive II. This item is fully tested and comes unboxed without instructions.

Sega Megadrive 1 Master System Converter Boxed

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Notes: 
Complete with instruction book
Box: 
yes
£80.00
Manual: 
yes
£80.00

Sega Megadrive 1 Manual Loose

Box: 
no
£5.00
Manual: 
no
£5.00

've got a few spare manuals for the Megadrive I. Quite useful if you've bought a console and it had its manual missing and you want the contents to be complete. Or maybe your just interested on how Sega recommend you look after your console! Whatever reason you have, these are in good condition with no writing inside and no torn pages.

Sega Megadrive 1 AC Adapter Loose

Notes: 
Can also power the Mega-CD1 or Mega-CD 2
Box: 
no
£10.00
Manual: 
no
£10.00

As with any electrical equipment, the Sega Megadrive comes with a power supply which can occasionally go bang! Well, help is at hand in the shape of a replacement power pack. You don't need to throw your old console away and buy a new one any more, simply replace the power supply and you're away! Please note this item is for the Sega Megadrive I only, and will not work with the Megadrive II. This item is fully tested and comes unboxed without instructions.

Sega Megadrive Road Avenger Multimega Console Boxed

Box: 
yes
£200.00
Manual: 
yes
£200.00

The Sega MultiMega is the combination of the 16 bit Sega Megadrive and the Sega Mega-CD into one sleek designed console. Can play either Sega Megadrive games or Sega Mega-CD games as well as audio CD's. Comes with Road Avenger game cartridge. Boxed and complete.

Sega Megadrive Japanese Mark One Console Boxed

Box: 
yes
£70.00
Manual: 
yes
£70.00

The Megadrive is the state-of-the-art 16 bit games console. It has been designed to bring you the best in game-play action. Custom built processors will provide you with the ultimate experience in graphics, sound and ultra-fast gaming. This is a Japanese NTSC Sega Megadrive which plays import Japanese games. This console is 110v so will require a stepdown controller if it is to be used in Europe. Comes with Control Deck, game controller, AC adapter, RF Lead.

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