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Hello everyone. We are moving to a new, bigger premises so website ordering will be closed for the next month while we move everything to our new building, reorganise and do a full stock take. We will not be taking any orders or able to reply to any messages during this time. We will be open again at the start of December. Many thanks. Console Passion

Sony Playstation

The first conceptions of the Playstation console date back to 1988. Nintendo had been attempting to work with disk technology since the Famicom, but the medium had problems. Its rewritable magnetic nature could be easily erased (thus leading to a lack of durability), and the disks were a piracy danger. Thus, when word came out of a new optical storage technology being developed by Sony and Philips, Nintendo was interested. Nintendo approached Sony to develop a CD-ROM add-on, tentatively titled the "SNES-CD". A contract was struck, and work began.

In 1991, the SNES-CD (now titled the Play Station) was to be announced at the June CES. However, when Hiroshi Yamauchi read the original 1988 contract between Sony and Nintendo and learned that it allowed Sony 25% of the profits from the machine, he was furious. He deemed the contract totally unacceptable, and secretly cancelled all plans for a joint Nintendo-Sony SNES CD attachment.

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Indeed, instead of announcing their partnership, at 9AM the day of the CES, Nintendo chairman Howard Lincoln stepped onto the stage and revealed that they were now allied with Philips, and were planning on abandoning all the previous work Nintendo and Sony had accomplished. Lincoln and Minoru Arakawa had (unbeknownst to Sony) flown to Philips headquarters in Europe and formed an alliance of a decidedly different nature- one that would give Nintendo total control over its licenses on Philips machines.

The 9am CES announcement was a huge shock. Not only was it a complete surprise to the showgoers (Sony had only just the previous night been optimistically showing off the joint project), but it was seen by many in the Japanese community as a massive betrayal- a Japanese company snubbing another Japan-based company in favour of a European one was considered unthinkable in Japanese business.

Initially, Nintendo's abandonment of the joint project caused Sony to consider halting their research, but ultimately the company decided to use what they had developed so far and make it into a complete, stand alone console. This led to Nintendo filing a lawsuit claiming breach of contract and attempted, in U.S. federal court, to obtain an injunction against the release of the PlayStation, on the grounds that Nintendo owned the name. The federal judge presiding over the case denied the injunction. Thus, in October 1991, the first incarnation of the new Sony Playstation was revealed. As for the deal between Philips and Nintendo, it fell through as well. However, because of the deal, Philips was able to create games for its CD-i computer based on Nintendo licenses. The games were terrible, and seen as another attempt by Philips to market the ill-fated computer.

The PlayStation was officially launched in Japan on December 3, 1994, the USA on September 9, 1995 and Europe on September 29, 1995. In America, Sony enjoyed a very successful launch with titles of almost every genre including Toshinden, Twisted Metal, Warhawk, Philosoma, Wipeout and Ridge Racer. Almost all of Sony's and Namco's launch titles went on to produce numerous sequels.

The PlayStation was also able to generate interest with a unique slew of ad campaigns. Many of the ads released at the time of launch were full of ambiguous content which had many gamers rabidly debating their meanings. The most well-known launch ads include the "Enos Lives" campaign, and the "You Are Not E" ads (the "E" in "You Are Not E" was always coloured in red, to symbolize the word "ready", and the "Enos" meant "ready Ninth Of September", the U.S. launch date). It is believed that these ads were an attempt to play off the gaming public's suspicion towards Sony as an unknown, untested quantity in the video game market.

The first new version was actually a revision in early 1996, produced in response to complaints that PlayStations were overheating. Sony did not change the technical aspects or the cosmetics but did remove the RCA ports left over from the Japanese release. The parallel port (which was mostly unused by Sony) was also removed to reduce production costs. Sony also slightly improved the laser assembly. Many gamers experienced skipping full-motion video or dreaded physical "ticking" noises coming from their PlayStations. The seemingly universal fix for this was to turn one's PlayStation sideways or upside-down—although some gamers smacked the lid of the PlayStation to make a game load or work. This problem was carried over to many first-generation PlayStation 2s in the form of the very well known Disc Read Error message.

Sony produced a redesigned version of the original console, called the PSone, in a smaller (and more ergonomic) case which was introduced in September 2000. The original PlayStation was abbreviated in Japan to "PS" and was often abbreviated as "PSX" by American gamers, as this was Sony's internal code name for the system while it was under development (PlayStation Xperimental). This led to some confusion in 2003, when Sony introduced a PS2-derived system in Japan actually called the PSX. The PlayStation is now officially abbreviated as the "PS1" or "PSone," although many people still abbreviate it "PS" or "PSX". There were only 2 differences between the "PSone" and the original, the first one being cosmetic change to the console, and the second one was the home menu's Graphical User Interface.

A version of the PlayStation called the Net Yaroze was also produced. It was more expensive than the original PlayStation, coloured black instead of the usual gray, and most importantly, came with tools and instructions that allowed a user to be able to program PlayStation games and applications without the need for a full developer suite, which cost many times the amount of a PlayStation and was only available to approved video game developers. Naturally, the Net Yaroze lacked many of the features the full developer suite provided. Programmers were also limited by the 2MB of total game space that Net Yaroze allowed. That means, your whole game had to be crammed into the 2MB of system RAM. You couldn't officially make actual game discs. The amount of space may seem small, but games like Ridge Racer, ran entirely from the system RAM (except for the streamed music tracks of course). It was unique in that it was the only officially retailed Sony PlayStation with no regional lockout; it would play games from any territory.

Another version that was coloured blue (as opposed to regular console units that were grey in colour) was available to game developers and select press. Later versions of this were coloured green. Contrary to popular belief, the RAM was not 4 megabytes but instead the standard 2 megabytes. The console included a CD-ROM emulator board connected to a PC. It was also able to run in-development games which lacked region coding (which would be rejected by a normal PlayStation as though they were pirated copies). A few of these units eventually appeared for sale through somewhat dubious channels at high prices.

The installation of a modchip allows the PlayStation's capabilities to be expanded. This allows unauthorized copies of games to be played, but it also allows the playing of games from other regions, such as PAL titles on a NTSC console. Since modchips allow playing games recorded on a regular CD-ROM, it created a wave of games developed without official Sony approval, using free GNU compiler tools.

The console was extremely popular, spawning the so-called "PlayStation Generation". Well known titles on the PlayStation include Tomb Raider, Final Fantasy 7, Resident Evil, Tekken, Wipeout, Gran Turismo, Crash Bandicoot, Spyro, Parasite Eve, Silent Hill, and Metal Gear Solid. As of May 18, 2004, Sony has shipped 100 million PlayStation and PSone consoles throughout the world. As of March 2004, there were 7,300 software titles available with cumulative software shipment of 949 million. The PlayStation logo was designed by Manabu Sakamoto, who also designed the logo for Sony's VAIO computer products.

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Dragsters

Box: 
yes
£5.00
Manual: 
yes
£5.00

Dragstars puts you in the driving seat of one of 20 souped up drag racers. These cars are all about power, there's no sissy bends or corners just a mile of hot tarmac to cover as quickly as possible and that's pretty quick! Leave the rest blinking in the smoke of burnt rubber as you become a true Dragstar!

David Beckham Soccer

Box: 
yes
£4.00
Manual: 
yes
£4.00

David Beckham Soccer is an exciting fast paced soccer game featuring over 200 Domestic and International teams and a vast array of competitions and game modes including unique Train with Beckham training mode. This allows you to hone your skills before taking on real opponents with a series of tests set for you by David himself, including corner taking, shooting and passing. You can even learn how to take David's speciality free kicks!

Dancing Stage Fusion

Box: 
yes
£7.00
Manual: 
yes
£7.00

This hugely successfully party game is fantastic fun for the whole family. Dancing Stage Fusion is the 7th console instalment of the popular Dancing Stage series and is the best so far. With many great songs and varying levels of difficulty you'll be entertained for hours!

Colony Wars

Box: 
yes
£10.00
Manual: 
yes
£10.00

Incoming data transmission 67/DF.8/6 all units now on full battle alert. Enemy activity increasing. We have an Empire to defeat. Be warned this is not an exercise. This is a fight for the future.

Castlevania - Symphony of the Night

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Notes: 
This is the limited edition game with complete music CD and art book
Box: 
yes
£230.00
Manual: 
yes
£230.00

Having been awoken from his eternal slumber by the reappearance of Castlevania, Alucard must once again face the evil minions of darkness. Use your vampire powers, along with weapons, potions and other magical relics to change the tide of battle. A mixture of platform and roleplaying action with many hidden areas and secrets. Can you discover them all?

Bob the Builder - Can We Fix It

Box: 
yes
£6.00
Manual: 
yes
£6.00

Hedgehog rescue - help Lofty build a tunnel under the road to save the stranded family of hedgehogs! Travis' race day - Travis challenges Scoop and Dizzy to race against him. Can we build it? - Knock down an old bridge with Lofty's wrecking ball and help Lofty build a new bridge. Wendy's birthday - cake-tastic, decorate a cake for Wendy's birthday. Wild West Wendy, join in the line dancing with Bob and Wendy.

Army Men - Operation Meltdown

Box: 
yes
£5.00
Manual: 
yes
£5.00

The game: the next chapter in the bestselling Army Men series, Operation Meltdown immerses the player in a battlefield experience with a wider variety of interactive terrain than ever before and even more objects to hide behind, incinerate and blow to smithereens. There is also a vastly improved 2 player mode allowing players to set up more effective defensive strategies as well s the addition of cooperative mission based levels.

Alex Fergusons Player Manager 2002

Box: 
yes
£4.00
Manual: 
yes
£4.00

From the most successful football manager of his times comes Alex Ferguson's Player Manager 2002. Using Sir Alex's wealth of tactical knowledge of the beautiful game, this latest in the Player Manager series is the ultimate in realistic and in depth football management action! Over 3500 players, superb 3D match view, see how your players are performing! Total realism including agents and team training. Fully updated clubs, players and kits for 2001-2002 season. Powerful tactics designer with team and individual player instructions. Comprehensive after match analysis.

Ghoul Panic and GunCom Box Set

Box: 
yes
£20.00
Manual: 
yes
£20.00

From the creators of Point Blank comes a brand-new wacky 3D adventure for the G-CON45. Blast your way through the dusty corridors of a spooky mansion. Take on the might of ghouls, ghosts, monsters, mummies, skeletons and spooks to open the locked doors and uncover hidden bonuses. Comes with the GunCom Lightgun in a boxset.

X-Bladez Inline Skater

Box: 
yes
£5.00
Manual: 
yes
£5.00

Skate through magnificent 3D environments while performing tight tricks, like backflips, flat spins, Bio 540s and Heel Grabs. Add to your qualifying points by pulling daring stunts to unlock additional levels. Grind ledges and benches. Jump trashcans and road signs. Grab a speed boost to increase your velocity and collect tokens scattered throughout each level to unlock the coolest characters!

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