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Hello everyone. We are moving to a new, bigger premises so website ordering will be closed for the next month while we move everything to our new building, reorganise and do a full stock take. We will not be taking any orders or able to reply to any messages during this time. We will be open again at the start of December. Many thanks. Console Passion

Super Famicom

The Super Famicom or SNES (Super Nintendo Entertainment System) as it's was known as in the west, was Nintendo Corporation's 16 bit equivalent to the Sega Megadrive, and was the successor to the Famicom. Released in Japan on November 21, 1990 and called the Super Famicom (short for Super Family Computer) it quickly established itself as Sega's main rival.

In Autumn 1991, the US Super Famicom (SNES) hit the American shops. With a different design to the Super Famicom (although the internal architecture was identical), and a different cartridge shape to combat importing of US games overseas, the American model matched the success of the Super Famicom in Japan.

Finally, after almost two years of waiting, the Europeans got to see what all the fuss was about and they weren't disappointed! Sporting the same case as the Super Famicom, but running at a slower clock speed of 50Hz because many TV sets did not have the capability to run at 60Hz, the initial release of the Super Nintendo came bundled with two controllers and Super Mario World. Early game releases included the excellent F-Zero, and an arcade conversion of Super R-Type.

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Over the next few years, the Super Famicom produced some of the best known video games of all time. Mario made his obligatory appearance in many games (the best of the bunch being Super Mario Kart), and Donkey Kong made a welcome return in the hugely successful Donkey Kong Country trilogy. Other notable successes were Super Probotector: Alien Rebels, Street Fighter 2 Turbo and RPG classics such as Zelda and Secret of Mana. Many quality RPG games released by Square or Enix never made it to the western shores, which is one of the reasons the system is still popular with collectors today.

As the competition between Sega and Nintendo went on, and the games got better and better, so did the technology. Many of the later games released contained additional hardware to create advanced effects, compress data and process instructions quicker. The two most widely used were the DSP (Digital Signal Processor) chip which was used in games such Pilotwings and Super Mario Kart to create 3D effects by scaling and rotating backgrounds, and the SuperFX chip used in Starwing which creates 3D landscapes through polygons and texture mapping (something we are all used to now, but was revolutionary at the time!).

The Super Famicom was succeeded by the Nintendo 64 in 1997, and was taken off the shelves in 1998. This was due to the phenomenal success of the Playstation. The Playstation had originally been developed by Sony and Nintendo together as a CD add-on for the Super Famicom, but they scrapped the idea. Sony took the technology they had been working on and created the Playstation. The rest is history.

Many people regard the Super Famicom / Super NES as the best video game system made, and few could argue the effect it has had on recent game developments. The Nintendo / Sega war that raged in the nineties was the same as the Commodore / Spectrum war of the eighties, and however you feel about the console it will always remain one of the most significant piece's of video gaming history.

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Super Mario Collection

Notes: 
The western title for this game is Super Mario All-Stars
Box: 
yes
£40.00
Box Code: 
SHVC-4M
Manual: 
yes
£40.00

This is a Japanese Super Famicom game that will only work on a Japanese Super Famicom console or Modified Super Nintendo

Wild Trax

Notes: 
The western title for this game is Stunt Race FX
Box: 
yes
£14.00
Box Code: 
SHVC-CQ
Manual: 
yes
£14.00

This is a Japanese Super Famicom game that will only work on a Japanese Super Famicom console or Modified Super Nintendo

Marvelous - Mouhitotsu No Takarajima

Box: 
yes
£10.00
Box Code: 
SHVC-AVRJ-JPN
Manual: 
yes
£10.00

This is a Japanese Super Famicom game that will only work on a Japanese Super Famicom console or Modified Super Nintendo

Power Soukoban

Box: 
yes
£12.00
Box Code: 
SHVC-BPSJ-JPN
Manual: 
yes
£12.00

This is a Japanese Super Famicom game that will only work on a Japanese Super Famicom console or Modified Super Nintendo

Hoshi No Kirby Super Deluxe

Notes: 
The western title for this game is Kirby Super Star
Box: 
yes
£26.00
Box Code: 
SHVC-AKFJ-JPN
Manual: 
yes
£26.00

This is a Japanese Super Famicom game that will only work on a Japanese Super Famicom console or Modified Super Nintendo

Akumajo Dracula XX

Notes: 
The western title for this game is Castlevania: Dracula X
Box: 
yes
£80.00
Box Code: 
SHVC-ADZJ-JPN
Manual: 
yes
£80.00

This is a Japanese Super Famicom game that will only work on a Japanese Super Famicom console or Modified Super Nintendo

Jerry Boy

Box: 
yes
£18.00
Box Code: 
SHVC-JB
Manual: 
yes
£18.00

This is a Japanese Super Famicom game that will only work on a Japanese Super Famicom console or Modified Super Nintendo

Starfox

Facebook
Box: 
yes
£22.00
Box Code: 
SHVC-FO
Manual: 
yes
£22.00

This is a Japanese Super Famicom game that will only work on a Japanese Super Famicom console or Modified Super Nintendo

Vortex

Box: 
yes
£17.00
Box Code: 
SHVC-4V
Manual: 
yes
£17.00

This is a Japanese Super Famicom game that will only work on a Japanese Super Famicom console or Modified Super Nintendo

Wing Commander

Box: 
yes
£10.00
Box Code: 
SHVC-WC
Manual: 
yes
£10.00

This is a Japanese Super Famicom game that will only work on a Japanese Super Famicom console or Modified Super Nintendo

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