Website Temporary Closed

Hello everyone. We are moving to a new, bigger premises so website ordering will be closed for the next month while we move everything to our new building, reorganise and do a full stock take. We will not be taking any orders or able to reply to any messages during this time. We will be open again at the start of December. Many thanks. Console Passion

Super Nintendo

The Super Nintendo or SNES as it is widely known, was Nintendo Corporation's 16 bit equivalent to the Sega Megadrive, and was the successor to the Nintendo Entertainment System. Released in Japan on November 21, 1990 and called the Super Famicom (short for Super Family Computer) it quickly established itself as Sega's main rival.

In Autumn 1991, the Super Nintendo hit the American shops. With a different design to the Super Famicom (although the internal architecture was identical), and a different cartridge shape to combat importing of US games overseas, the American model matched the success of the Super Famicom in Japan.

Finally, after almost two years of waiting, the Europeans got to see what all the fuss was about and they weren't disappointed! Sporting the same case as the Super Famicom, but running at a slower clock speed of 50Hz because many TV sets did not have the capability to run at 60Hz, the initial release of the Super Nintendo came bundled with two controllers and Super Mario World. Early game releases included the excellent F-Zero, and an arcade conversion of Super R-Type.

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Over the next few years, the Super Nintendo produced some of the best known video games of all time. Mario made his obligatory appearance in many games (the best of the bunch being Super Mario Kart), and Donkey Kong made a welcome return in the hugely successful Donkey Kong Country trilogy. Other notable successes were Super Probotector: Alien Rebels, Street Fighter 2 Turbo and RPG classics such as Zelda and Secret of Mana.

As the competition between Sega and Nintendo went on, and the games got better and better, so did the technology. Many of the later games released contained additional hardware to create advanced effects, compress data and process instructions quicker. The two most widely used were the DSP (Digital Signal Processor) chip which was used in games such Pilotwings and Super Mario Kart to create 3D effects by scaling and rotating backgrounds, and the SuperFX chip used in Starwing which creates 3D landscapes through polygons and texture mapping (something we are all used to now, but was revolutionary at the time!).

The Super Nintendo was succeeded by the Nintendo 64 in 1997, and was taken off the shelves in 1998. This was due to the phenomenal success of the Playstation. The Playstation had originally been developed by Sony and Nintendo together as a CD add-on for the SNES, but they scrapped the idea. Sony took the technology they had been working on and created the Playstation. The rest is history.

Many people regard the Super Nintendo as the best video game system made, and few could argue the effect it has had on recent game developments. The Nintendo / Sega war that raged in the nineties was the same as the Commodore / Spectrum war of the eighties, and however you feel about the console it will always remain one of the most significant piece's of video gaming history.

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Super Ice Hockey

Box: 
yes
£14.00
Manual: 
yes
£14.00

From the opening faceoff to sudden death overtime, Super Ice Hockey is nonstop intensity. Super Ice Hockey demands both physical and mental prowess and should you possess such attributes it's a game that will make you a legend. Become a scoring wizard or a strategist of genius, become the player you always knew you could be! Skate fast, check hard, shoot like a cannon, Super Ice Hockey lets you pull out your entire arsenal but don't forget finesse. Dependence on pure power is pure folly. Versatility is the key to success. Have you got what it takes to win in Super Ice Hockey?

Super Hockey

Facebook
Box: 
yes
£15.00
Manual: 
yes
Spine Card: 
yes
£15.00

Hard hitting, body checking, video hockey like you've never seen before! This is ice hockey as it's meant to be played: hard hitting and lightning fast, bone jarring yet graceful. Super Hockey's unique super realistic, three dimensional view point on the action puts you in centre ice, always on the puck, always in the play. The World Hockey Championship is waiting to be won. Do you have the guts to take the glory?

Super Goal

Box: 
yes
£12.00
Manual: 
yes
£12.00

Super shots. Super Passes. Super sharp graphics and super sophisticated strategies. If you're goal is to beat the best in the world at their own game, get into GOAL! And get ready for the challenge of your life!

Super Earth Defense Force

Box: 
yes
£16.00
Manual: 
yes
£16.00

The graphics will dazzle you, the speed will astound you, but if you don't think fast and shoot faster, you won't have a chance against the alien firestorm. Because in Earth Defence Force, the best defence is always a great offence. So get ready to hit first and hit fast in the hardest hitting adventure to hit the Super NES screen!

Super Dany

Notes: 
The box and instructions for this game are in French
Box: 
yes
£24.00
Manual: 
yes
£24.00

A rare platform game released only in France starring a adventurous blonde girl!

Super Air Diver

Box: 
yes
£12.00
Manual: 
yes
£12.00

The year 20XX aircrafts of an unidentified country have invaded our air space and we are waging unprovoked acts of war. Your duty is to take to the skies in one of four cutting edge technology warbirds and engage the aggressors. Repel enemy attacks, expose their identity and destroy their ability to fight. Duel against enemy fighters at supersonic speeds with breathtaking reality in this pulse pounding 3D dogfight simulation action game. The World's fate is in your hands. Scramble!

Super Conflict - The Mideast

Box: 
yes
£20.00
Manual: 
yes
£20.00

Super Conflict is war enough for anybody whether you're a video gamer, a board game fan or a soldier. Super Conflict presents a Middle East theatre of operations over varied terrain. Super Conflict places the strategic control of ground, naval and air forces squarely in the player's hands. The scope of Super Conflict is awesome. There are 16 thrilling scenarios in 2 player mode and a breath taking 55 scenarios in 1 player mode. The 1 player mode also challenges you to 5 different levels of difficulty. Super Conflict delivers not only a realistic military challenge but also an explosive action sequence during each strategic turn. Super Conflict even allows you to handicap competitors in 2 player mode and save up to five 'campaigns' to memory in 1 player mode. And besides all these features Super Conflict has style too. It has mode 7 hex maps stereo/mono sound switching, colour cycling and brilliant graphics.

Star Trek The Next Generation - Futures Past

Box: 
yes
£20.00
Manual: 
yes
£20.00

To uncover the mystery of the most powerful device in the galaxy, the Derandomizer. Long considered a mere myth, the Derandomizer returns from the past to threaten the future of the Federation. But the Federation isn't the only one interested in it. The Romulans have crossed the Natural Zone and mysterious alien Chodak fleets are converging towards them. From the Bridge, chart a course to strange new worlds. There you and the Star Trek Next Generation crew must pass the tests set forth by the Arbitrator the force which controls the powers of the Derandomizer. Captain Picard will offer guidance but it's your decision who to take on each Away Team mission. Will you need Worf's strength? Or Geordi's special vision?

Star Trek - Deep Space Nine - The Crossroads of Time

Box: 
yes
£20.00
Manual: 
yes
£20.00

Command the most pivotal space station in the federation! Join the crew of the most famous space station in the galaxy. Adventure awaits as you guide Commander Sisko through a series of mysterious events that affect all life on the station. Use every resource to secure the stability of Deep Space Nine Space Station.

Spirou

Notes: 
The box and manual for this game are in French and Dutch
Box: 
yes
£20.00
Manual: 
yes
£20.00

Just as he's about to present his inventions to a scientific research symposium in New York, Count Champinac is kidnapped by Cyanida. The evil robot has but one aim, to rule the world. There is not one moment to lose. Spirou will have to scour the streets, subways and skyscrapers of New York and fly to Palombia, a marshy jungle full of surprises. good and bad.

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