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Hello everyone. We are moving to a new, bigger premises so website ordering will be closed for the next month while we move everything to our new building, reorganise and do a full stock take. We will not be taking any orders or able to reply to any messages during this time. We will be open again at the start of December. Many thanks. Console Passion

Colecovision

The Colecovision was another of the great consoles from the early eighties. The console was released in 1982 in the United States by Coleco (formerly the COnnecticut LEather COmpany) who had had some earlier dealings in the video game market with their Telstar game unit, a simple Pong close that they released in 1976. CBS were the company responsible for sales and marketing in Europe.

The Telstar console had initially sold well, but missed the Christmas sales peak due to striking dock workers and experienced a number of other problems. The company lost over $20 million dollars on the Telstar, but were determined to press ahead into the video game market nonetheless.

Coleco had contacted the Japanese company Nintendo and secured the rights to produce a console version of their arcade hit 'Donkey Kong' for a princely $250,000. The console manufacturers promised 'arcade quality' games, and better sound and graphics than the two other main consoles of the time, the Atari & the Intellivision. This proved to be a fair description - the console outperformed both the Atari & Mattel machines on all aspects, sound, graphics & power.

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The Colecovision sold almost 1 million units in its first year, which was unheard of at the time for any consoles initial year. While the Atari & Mattel machines were enjoying good sales figures, they had been slow to get where they were. By 1983 the Colecovision was outselling them both.

Another selling point of the console, was the Expansion Pack Module #1. This expansion pack was an add-on that connected to the Colecovision, and allowed the owner to play Atari 2600 Games through their Colecovision. This dramatically increased the back catalogue of titles available to the machine. The company promised a similar add-on for the Intellivision, which would give 100% compatibility of games currently on the market.

Unfortunately, this never came about. Coleco had poured all the profits from the Colecovision into their new Adam Home Computer. The Adam was an attempt by Coleco to crack the Home Computer market - sales of the Colecovision had started to dip due to some parents concerns that video games consoles were bad for their children. The Adam was the solution to this; while the console still played all the Colecovision games, it also had all the educational benefits that came with a home computer.

Unfortunately, the initial release was more than problematic - over 50% of machines had to be returned from new. This coupled with the high price tag for the computer meant sales plummeted (well, in reality, they never plummeted as they never reached any decent numbers) and eventually Coleco pulled out of the Computer & Video games market all together in 1984.

Given that the market was collapsing at the time, this would have happened anyway, and Coleco managed to survive on sales of its Cabbage Patch Dolls, if only for a short while. Over the next few years the company went from a profit of millions to losses of millions. The company eventually filed for bankruptcy in 1989.

The Colecovision may have been short lived, but produced some of the most accurate Arcade conversions of its time. Games from Nintendo, Sega & Universal remain pretty faithful to their coin-operated counterparts. Notable games are Mr Do!, Gyruss, Donkey Kong & Looping.

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Tournament Tennis

Box: 
yes
£20.00
Manual: 
yes
£20.00

Action sports are realistic and challenging. With their unique on-the-field perspective, life-like players and sophisticated game play, you will feel as though you are competing in an action-packed arena. Whether mastering your opponents or the computer, the play is fast-paced and furious.

Threshold

Box: 
yes
£40.00
Manual: 
yes
£40.00

It is a dark age for the Earth Federation. Our home planet is under attack and our colonies are raided unmercifully. Space travel has become a death wish as more and more enemy ships find their way past the outer defences and into the paths of friendly trade. Supplies must go through, however and as the pilot of the Federation fighter Threshold it is your mission to clear the tradeways of the pirating fleets so that supplies may get to the defence bases that protect our world and its colonies from the lawless invaders that roam the galaxy.

Tapper

Notes: 
This game is the plastic box version.
Box: 
yes
£25.00
Manual: 
yes
£25.00

Your goal is to serve all customers in Sam's Sodabar until they've got enough. But for a real drinker it takes time to get drunken (especially if the beer is non-alcoholic as in this case…) so hurry up your customers will finish the beer as soon as you served it - sometimes even sooner. Don't forget to serve all the customers otherwise they will show you their own way. You are allowed to make 6 mistakes, after the 7th you are fired!

Tarzan

Box: 
yes
£18.00
Manual: 
yes
£18.00

Pits, snakes, gorillas, crocodiles and Beast Men are just some of the adversaries who try to keep Tarzan from freeing his ape friends from their captors! Tarzan never dies, but he can be slowed!

Tank Wars

Notes: 
This game is the plastic box version.
Box: 
yes
£25.00
Manual: 
yes
£25.00

Spooky! Soldier! It seems to me you can never get rid of those tanks. Even if you have the Radar Base moved from one location to another, they just keep on tracing and threatening on you. Hmm! You look upset, but it's not the way to do it! You are not really going to ruin your previous honour in this war are you? I know you are ambitious. So keep your head just cross the bridge when you come to it. Otherwise that is the way this world will end.

Super Cobra

Box: 
yes
£25.00
Manual: 
yes
£25.00

You're a helicopter gunship pilot on a daring and dangerous mission: air surveillance of enemy territory. Success depends on how far you can penetrate enemy airspace. Can you handle the pressure? Because the further you go, the more difficult the mission becomes. Show that you've got what it takes by manoeuvring your chopper around craggy mountain peaks, through deep dark tunnels, over tall city buildings. All while you face enemy tanks and missiles and weird sky-flying weapons. But you can fight back with high-flying, quick-thinking, fast-reaction moves. Good luck and good flying.

Super Action Football

Notes: 
This game is the plastic box version.
Box: 
yes
£12.00
Manual: 
yes
£12.00

The quarterback throws long and short passes. Send your halfback through the line. The defence reacts; a linebacker zooms in. The safety picks off an interception.

Super Action Baseball

Box: 
yes
£12.00
Manual: 
yes
£12.00

Get ready for the thrill of major league baseball. Your Super Action Controllers put the game right at your fingertips. Up at bat, you can hit anything from grounder to a homer. Your pitcher throws fast balls, curves, sliders - everything short of ye olde spitball! Fielders snag the ball, throw to first to tag the man out. You can even make double plays!

Strike It

Notes: 
This game is the plastic box version.
Box: 
yes
£18.00
Manual: 
yes
£18.00

Strike! Strike! Strike! Our Strike It is the most interesting TV game between various varieties and high techniques using the simplest regulation. It is not so easy to hold your pin pong racket to hit the ball and reflecting to the bricks to get high points. So speedy reflection and judgement are necessary. Then you must pay your full attention to the direction and angle of reflection of the ball. Sharp eyesight, speedy hand control and smart judgement are the principles to win the game. Try it now!

Squish Em featuring Sam

Notes: 
This game is complete with free poster
Box: 
yes
£26.00
Manual: 
yes
£26.00

He's on the way to the top of a 48 storey building to collect a suitcase full of money. But the creepy creatures are determined to knock him off the building before he gets there. And falling objects make the climb even more dangerous. But Sam's not lost for words. He Talks!

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