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Hello everyone. We are moving to a new, bigger premises so website ordering will be closed for the next month while we move everything to our new building, reorganise and do a full stock take. We will not be taking any orders or able to reply to any messages during this time. We will be open again at the start of December. Many thanks. Console Passion

Sony Playstation

The first conceptions of the Playstation console date back to 1988. Nintendo had been attempting to work with disk technology since the Famicom, but the medium had problems. Its rewritable magnetic nature could be easily erased (thus leading to a lack of durability), and the disks were a piracy danger. Thus, when word came out of a new optical storage technology being developed by Sony and Philips, Nintendo was interested. Nintendo approached Sony to develop a CD-ROM add-on, tentatively titled the "SNES-CD". A contract was struck, and work began.

In 1991, the SNES-CD (now titled the Play Station) was to be announced at the June CES. However, when Hiroshi Yamauchi read the original 1988 contract between Sony and Nintendo and learned that it allowed Sony 25% of the profits from the machine, he was furious. He deemed the contract totally unacceptable, and secretly cancelled all plans for a joint Nintendo-Sony SNES CD attachment.

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Indeed, instead of announcing their partnership, at 9AM the day of the CES, Nintendo chairman Howard Lincoln stepped onto the stage and revealed that they were now allied with Philips, and were planning on abandoning all the previous work Nintendo and Sony had accomplished. Lincoln and Minoru Arakawa had (unbeknownst to Sony) flown to Philips headquarters in Europe and formed an alliance of a decidedly different nature- one that would give Nintendo total control over its licenses on Philips machines.

The 9am CES announcement was a huge shock. Not only was it a complete surprise to the showgoers (Sony had only just the previous night been optimistically showing off the joint project), but it was seen by many in the Japanese community as a massive betrayal- a Japanese company snubbing another Japan-based company in favour of a European one was considered unthinkable in Japanese business.

Initially, Nintendo's abandonment of the joint project caused Sony to consider halting their research, but ultimately the company decided to use what they had developed so far and make it into a complete, stand alone console. This led to Nintendo filing a lawsuit claiming breach of contract and attempted, in U.S. federal court, to obtain an injunction against the release of the PlayStation, on the grounds that Nintendo owned the name. The federal judge presiding over the case denied the injunction. Thus, in October 1991, the first incarnation of the new Sony Playstation was revealed. As for the deal between Philips and Nintendo, it fell through as well. However, because of the deal, Philips was able to create games for its CD-i computer based on Nintendo licenses. The games were terrible, and seen as another attempt by Philips to market the ill-fated computer.

The PlayStation was officially launched in Japan on December 3, 1994, the USA on September 9, 1995 and Europe on September 29, 1995. In America, Sony enjoyed a very successful launch with titles of almost every genre including Toshinden, Twisted Metal, Warhawk, Philosoma, Wipeout and Ridge Racer. Almost all of Sony's and Namco's launch titles went on to produce numerous sequels.

The PlayStation was also able to generate interest with a unique slew of ad campaigns. Many of the ads released at the time of launch were full of ambiguous content which had many gamers rabidly debating their meanings. The most well-known launch ads include the "Enos Lives" campaign, and the "You Are Not E" ads (the "E" in "You Are Not E" was always coloured in red, to symbolize the word "ready", and the "Enos" meant "ready Ninth Of September", the U.S. launch date). It is believed that these ads were an attempt to play off the gaming public's suspicion towards Sony as an unknown, untested quantity in the video game market.

The first new version was actually a revision in early 1996, produced in response to complaints that PlayStations were overheating. Sony did not change the technical aspects or the cosmetics but did remove the RCA ports left over from the Japanese release. The parallel port (which was mostly unused by Sony) was also removed to reduce production costs. Sony also slightly improved the laser assembly. Many gamers experienced skipping full-motion video or dreaded physical "ticking" noises coming from their PlayStations. The seemingly universal fix for this was to turn one's PlayStation sideways or upside-down—although some gamers smacked the lid of the PlayStation to make a game load or work. This problem was carried over to many first-generation PlayStation 2s in the form of the very well known Disc Read Error message.

Sony produced a redesigned version of the original console, called the PSone, in a smaller (and more ergonomic) case which was introduced in September 2000. The original PlayStation was abbreviated in Japan to "PS" and was often abbreviated as "PSX" by American gamers, as this was Sony's internal code name for the system while it was under development (PlayStation Xperimental). This led to some confusion in 2003, when Sony introduced a PS2-derived system in Japan actually called the PSX. The PlayStation is now officially abbreviated as the "PS1" or "PSone," although many people still abbreviate it "PS" or "PSX". There were only 2 differences between the "PSone" and the original, the first one being cosmetic change to the console, and the second one was the home menu's Graphical User Interface.

A version of the PlayStation called the Net Yaroze was also produced. It was more expensive than the original PlayStation, coloured black instead of the usual gray, and most importantly, came with tools and instructions that allowed a user to be able to program PlayStation games and applications without the need for a full developer suite, which cost many times the amount of a PlayStation and was only available to approved video game developers. Naturally, the Net Yaroze lacked many of the features the full developer suite provided. Programmers were also limited by the 2MB of total game space that Net Yaroze allowed. That means, your whole game had to be crammed into the 2MB of system RAM. You couldn't officially make actual game discs. The amount of space may seem small, but games like Ridge Racer, ran entirely from the system RAM (except for the streamed music tracks of course). It was unique in that it was the only officially retailed Sony PlayStation with no regional lockout; it would play games from any territory.

Another version that was coloured blue (as opposed to regular console units that were grey in colour) was available to game developers and select press. Later versions of this were coloured green. Contrary to popular belief, the RAM was not 4 megabytes but instead the standard 2 megabytes. The console included a CD-ROM emulator board connected to a PC. It was also able to run in-development games which lacked region coding (which would be rejected by a normal PlayStation as though they were pirated copies). A few of these units eventually appeared for sale through somewhat dubious channels at high prices.

The installation of a modchip allows the PlayStation's capabilities to be expanded. This allows unauthorized copies of games to be played, but it also allows the playing of games from other regions, such as PAL titles on a NTSC console. Since modchips allow playing games recorded on a regular CD-ROM, it created a wave of games developed without official Sony approval, using free GNU compiler tools.

The console was extremely popular, spawning the so-called "PlayStation Generation". Well known titles on the PlayStation include Tomb Raider, Final Fantasy 7, Resident Evil, Tekken, Wipeout, Gran Turismo, Crash Bandicoot, Spyro, Parasite Eve, Silent Hill, and Metal Gear Solid. As of May 18, 2004, Sony has shipped 100 million PlayStation and PSone consoles throughout the world. As of March 2004, there were 7,300 software titles available with cumulative software shipment of 949 million. The PlayStation logo was designed by Manabu Sakamoto, who also designed the logo for Sony's VAIO computer products.

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Tunnel B1

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£5.00

Underground. Faster than fear. You have become one with your war machine. Flesh sears. Metal warps. Darkness enfolds you. The tunnel has swallowed you while. It is alive with the instruments of death. Even the walls want to kill you. The speed hurts, Trigger finger blisters. But is all you've got. Because the light at the end of the tunnel is a thermonuclear explosion.

Treasure Planet

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£7.00
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An intergalactic treasure hunt! Treasure Planet brings Treasure Island, Robert Louis Stevenson's epic adventure of bloodthirsty pirates and buried treasure, not just right up-to-date, but into the future - a future in which the spaceship Legacy is over-run by mutinous pirates, led by the cyborg, John Silver. Join Jim Hawkins and his shape-shifting pal, Morph sail through space to find the loot of a 1,000 worlds.

True Pinball

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£6.00
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£6.00

True Pinball is the ultimate fully rendered high speed propulsion into the electronic world of pinball fervour. Why? Because it incorporates four tables, multiballs, video modes, 2D and 3D views, and over 32,000 colours. Because it remains faithful to every aspect of mathematical precision right down to gravity conditions. That's why it adds up to the fastest, most accurate pinball sim on the market and shatters the mould of what we are asked to expect.

Toy Story 2 - Buzz Lightyear to the Rescue

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The Countdown to Adventure is On! A space hero Buzz Lightyear, you've got your hands full. Your best buddy, Woody, has been kidnapped by a greedy toy collector and it's going to be an all-out race against time to save him. it's all up to you.Buzz Lightyear to the rescue!

Tony Hawks Pro Skater 4

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£6.00
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Pros challenge you to make your mark in huge free-roaming levels, taking on 190 progressively harder goals with no time limits to hold you back. Decide when you're ready to take on your Pro Challenge and move into the pro ranks, where it's a whole new game. Build your skills, earn respect, and show that you've got what it takes to Go Pro.

Tony Hawks Pro Skater 3

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Box: 
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£9.00
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£9.00

Skate as the legendary Tony Hawk or choose from a dream team of 12 top pro Skaters. Expanded trick and combo system with the same tight TH controls. Use the all new "revert" to link vert tricks and create massive combos. Create-a-Skater and enhanced Skatepark Editor. Eight New Locations - grind and trick off everything in realistic levels including Skater's Island, Los Angeles, Canada, and Tokyo. Featuring songs by Red Hot Chili Peppers, The Ramones, and Alien Ant Farm.

Tomorrow Never Dies

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£6.00
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As suave secret agent 007 employ your cunning wit and high-tech gadgets to survive multiple levels of espionage based on exciting situations from the blockbuster film, including challenging shooting, driving and skiing game modes. Your mission will be dangerous, but you can handle it. After all, you're Bond. James Bond.

Tony Hawks Pro Skater 2

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£12.00
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£12.00

Hawks back with new technology, new pros and new tricks. Tony Hawks Pro Skater 2 - the legend rides on. Skate as legendary Tony Hawks or one of twelve other Pro Skaters. Create your own Customer Skaters. Multiple play modes including one player career and free skate modes as well as two player modes such as trick attack, graffiti, tag and horse. Build your own custom skate parks with real time 3D park editor. Signature pro moves including hundreds of new tricks. Includes Hip Hop and Punk Soundtrack featuring Rage against the Machine, Naughty by Nature, Papa Roach and more.

Tomb Raider Chronicles

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Lara Croft is missing in Egypt - presumed dead. Those closest to her gather together at the Croft Estate on a grey, rainy day for a memorial service in her honour. Afterwards, the friends sit quietly together in the study of the croft mansion and reminisce about Lara's past exploits; exploits that until now have remained a secret.

Tomb Raider the Last Revelation

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£7.00
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Ancient Egyptian legend tells of how the evil God Set was outwitted and imprisoned in a secret tomb, and warns that he will one day return to seek vengeance. While exploring in Egypt, Lara Croft discovers the lost tomb and unwittingly unleashes its ancient evil, fulfilling the prophecy that threatens to plunge mankind into eternal darkness! In a race against time, Lara must use all her wit and skill to re-imprison Set and save the world from Armageddon! Pursued by a mysterious rival and deadly supernatural forces, Lara embarks on a journey of discovery across Egypt, where she must overcome the most ingenious puzzles and infernal traps ever devised, to face terrifying evil from beyond the grave. with more twists and turns than an Egyptian Labyrinth, this is a heart stopping action adventure.

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