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Hello everyone. We are moving to a new, bigger premises so website ordering will be closed for the next month while we move everything to our new building, reorganise and do a full stock take. We will not be taking any orders or able to reply to any messages during this time. We will be open again at the start of December. Many thanks. Console Passion

Sony Playstation

The first conceptions of the Playstation console date back to 1988. Nintendo had been attempting to work with disk technology since the Famicom, but the medium had problems. Its rewritable magnetic nature could be easily erased (thus leading to a lack of durability), and the disks were a piracy danger. Thus, when word came out of a new optical storage technology being developed by Sony and Philips, Nintendo was interested. Nintendo approached Sony to develop a CD-ROM add-on, tentatively titled the "SNES-CD". A contract was struck, and work began.

In 1991, the SNES-CD (now titled the Play Station) was to be announced at the June CES. However, when Hiroshi Yamauchi read the original 1988 contract between Sony and Nintendo and learned that it allowed Sony 25% of the profits from the machine, he was furious. He deemed the contract totally unacceptable, and secretly cancelled all plans for a joint Nintendo-Sony SNES CD attachment.

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Indeed, instead of announcing their partnership, at 9AM the day of the CES, Nintendo chairman Howard Lincoln stepped onto the stage and revealed that they were now allied with Philips, and were planning on abandoning all the previous work Nintendo and Sony had accomplished. Lincoln and Minoru Arakawa had (unbeknownst to Sony) flown to Philips headquarters in Europe and formed an alliance of a decidedly different nature- one that would give Nintendo total control over its licenses on Philips machines.

The 9am CES announcement was a huge shock. Not only was it a complete surprise to the showgoers (Sony had only just the previous night been optimistically showing off the joint project), but it was seen by many in the Japanese community as a massive betrayal- a Japanese company snubbing another Japan-based company in favour of a European one was considered unthinkable in Japanese business.

Initially, Nintendo's abandonment of the joint project caused Sony to consider halting their research, but ultimately the company decided to use what they had developed so far and make it into a complete, stand alone console. This led to Nintendo filing a lawsuit claiming breach of contract and attempted, in U.S. federal court, to obtain an injunction against the release of the PlayStation, on the grounds that Nintendo owned the name. The federal judge presiding over the case denied the injunction. Thus, in October 1991, the first incarnation of the new Sony Playstation was revealed. As for the deal between Philips and Nintendo, it fell through as well. However, because of the deal, Philips was able to create games for its CD-i computer based on Nintendo licenses. The games were terrible, and seen as another attempt by Philips to market the ill-fated computer.

The PlayStation was officially launched in Japan on December 3, 1994, the USA on September 9, 1995 and Europe on September 29, 1995. In America, Sony enjoyed a very successful launch with titles of almost every genre including Toshinden, Twisted Metal, Warhawk, Philosoma, Wipeout and Ridge Racer. Almost all of Sony's and Namco's launch titles went on to produce numerous sequels.

The PlayStation was also able to generate interest with a unique slew of ad campaigns. Many of the ads released at the time of launch were full of ambiguous content which had many gamers rabidly debating their meanings. The most well-known launch ads include the "Enos Lives" campaign, and the "You Are Not E" ads (the "E" in "You Are Not E" was always coloured in red, to symbolize the word "ready", and the "Enos" meant "ready Ninth Of September", the U.S. launch date). It is believed that these ads were an attempt to play off the gaming public's suspicion towards Sony as an unknown, untested quantity in the video game market.

The first new version was actually a revision in early 1996, produced in response to complaints that PlayStations were overheating. Sony did not change the technical aspects or the cosmetics but did remove the RCA ports left over from the Japanese release. The parallel port (which was mostly unused by Sony) was also removed to reduce production costs. Sony also slightly improved the laser assembly. Many gamers experienced skipping full-motion video or dreaded physical "ticking" noises coming from their PlayStations. The seemingly universal fix for this was to turn one's PlayStation sideways or upside-down—although some gamers smacked the lid of the PlayStation to make a game load or work. This problem was carried over to many first-generation PlayStation 2s in the form of the very well known Disc Read Error message.

Sony produced a redesigned version of the original console, called the PSone, in a smaller (and more ergonomic) case which was introduced in September 2000. The original PlayStation was abbreviated in Japan to "PS" and was often abbreviated as "PSX" by American gamers, as this was Sony's internal code name for the system while it was under development (PlayStation Xperimental). This led to some confusion in 2003, when Sony introduced a PS2-derived system in Japan actually called the PSX. The PlayStation is now officially abbreviated as the "PS1" or "PSone," although many people still abbreviate it "PS" or "PSX". There were only 2 differences between the "PSone" and the original, the first one being cosmetic change to the console, and the second one was the home menu's Graphical User Interface.

A version of the PlayStation called the Net Yaroze was also produced. It was more expensive than the original PlayStation, coloured black instead of the usual gray, and most importantly, came with tools and instructions that allowed a user to be able to program PlayStation games and applications without the need for a full developer suite, which cost many times the amount of a PlayStation and was only available to approved video game developers. Naturally, the Net Yaroze lacked many of the features the full developer suite provided. Programmers were also limited by the 2MB of total game space that Net Yaroze allowed. That means, your whole game had to be crammed into the 2MB of system RAM. You couldn't officially make actual game discs. The amount of space may seem small, but games like Ridge Racer, ran entirely from the system RAM (except for the streamed music tracks of course). It was unique in that it was the only officially retailed Sony PlayStation with no regional lockout; it would play games from any territory.

Another version that was coloured blue (as opposed to regular console units that were grey in colour) was available to game developers and select press. Later versions of this were coloured green. Contrary to popular belief, the RAM was not 4 megabytes but instead the standard 2 megabytes. The console included a CD-ROM emulator board connected to a PC. It was also able to run in-development games which lacked region coding (which would be rejected by a normal PlayStation as though they were pirated copies). A few of these units eventually appeared for sale through somewhat dubious channels at high prices.

The installation of a modchip allows the PlayStation's capabilities to be expanded. This allows unauthorized copies of games to be played, but it also allows the playing of games from other regions, such as PAL titles on a NTSC console. Since modchips allow playing games recorded on a regular CD-ROM, it created a wave of games developed without official Sony approval, using free GNU compiler tools.

The console was extremely popular, spawning the so-called "PlayStation Generation". Well known titles on the PlayStation include Tomb Raider, Final Fantasy 7, Resident Evil, Tekken, Wipeout, Gran Turismo, Crash Bandicoot, Spyro, Parasite Eve, Silent Hill, and Metal Gear Solid. As of May 18, 2004, Sony has shipped 100 million PlayStation and PSone consoles throughout the world. As of March 2004, there were 7,300 software titles available with cumulative software shipment of 949 million. The PlayStation logo was designed by Manabu Sakamoto, who also designed the logo for Sony's VAIO computer products.

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K-1 Grand Prix

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£5.00
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£5.00

K-1 combines karate, Kenpo, Kickboxing and Kung-Fu in a single class competition. The new millennium brings a new breed of K-1 tournaments. K-1 Grand Prix offers more realism, more options and more challenge than any other game of it's kind. Create your own K-1 fighter and compete with 32 actual K-1 athletes. Kick some tail in four different modes. Compose a strategy in the Training mode. Complete inventory of all moves used in the ring.

International Superstar Soccer

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£4.00
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£4.00

International Superstar Soccer. The new bench mark! Includes real player names. International Superstar Soccer again leads the field, blowing the competition away. For those who know, this is the reference point for football video games. International Superstar Soccer provides spectacular skills and breathtaking action and now with the world's finest players included... the realism is unsurpassed.

Hercs Adventures

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£150.00
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£150.00

Hard Edge

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£11.00
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£11.00

They chose to fight it out rather than give up. It is 2046. An armed terrorist group has attacked and occupied the Togusa Building, owned by the military supplier, Machinery Gear, Inc. A special commando unit has been sent to retrieve the situation, but has been caught in a trap and has sustained heavy casualties. Only two commandos have survived: Alex and Michelle. To get into the building they must defeat the super security system that is now controlled by the terrorists. Can they rescue the hostages and recover the Togusa Building? Their mission is in your hands.

Frank Thomas Big Hurt Baseball

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£40.00
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£40.00

Whatever Frank Wants... 28 3-D rendered stadiums to crank home runs. Motion captured sprites. Authentic game play like pitchers losing arm strength. Six modes of game play including Season, All-Star Game, Home Run Derby and Batting Practice. CD quality sound F/X. A ton of camera angles to check out all the action... Frank Gets!

Fishermans Bait 3

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£5.00
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£5.00

Pull on your galoshes and prepare to land a monster! Play against computer controlled opponents in knock out competitions or take on a human player at the same events. 60 different fish species to catch! Including mythical monster fish. Once caught, collect information on the species and the largest specimens you've landed and build it up into your own fish encyclopaedia! Of course, some of the fish in here are far to fantastic to actually exist... but who can resist the chance to catch the mythical Yin-Yang Bass or the Stealth Ray.

Firebugs

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£5.00
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£5.00

Welcome to the future of racing. The Firebugs competition is the fastest, most exciting sport known to man. The action is spread across five magnificent worlds, where highly skilled pilots race in unique, armoured battlecraft. Utilise gravity-defying downforce and 360 degree manoeuvrability to drive on walls and ceilings at over 400 mph. Arm your craft with awesome futuristic weaponry. Choose to compete in the Firebugs leagues, or take on a friend in high-speed, split-screen action. Features music and characters from the chart-busting Bomfunk MC's.

Ehrgeiz

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£36.00
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£36.00

Battle for the ultimate trophy - Ehrgeiz, a weapon that contains the secret of immortality. Featuring characters from Final Fantasy VII, compete in multi-level combat arenas, using weapons and vicious hand-to-hand techniques. Includes three Arcade modes, four mini-games and a stand alone RPG!

ECW Anarchy Rulz

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£5.00
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£5.00

All New Control System! RVD, Tanaka, The Sandman & over 60 extreme wrestlers. Backlot brawls, all-new finishers & 2-man commentary! First-ever blistering Brimestone match plus music from Dop & One Minute Silence! Never-before seen hardcore table matches!

Destruction Derby 2 and Wipeout 3

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£12.00
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£12.00

Destruction Derby 2 - The best selling smash 'em up is back on the track. Resprayed, rebuilt and retuned - it's a helter-skelter collision course of crumple zones, hit and run mayhem, and steel level slamming. But the tracks, explosions and chromium carnage are bigger and better than ever before! Seven incredibly fast, wide and long tracks. Four brand new total destruction bowls. New pit stop feature. Cars jump, flip, roll. Flames, debris and flying wreckage - extreme punishment for the cars!

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